ChoGath
Cost
Gold 3
3/8/26
Herkunft
Mutant Mutant
Klassen
Bruiser Colossus
Cost
Gold 3
3/8/26
Herkunft
Mutant Mutant
Klassen
Bruiser Bruiser
Colossus Colossus
Health
750 / 1350 / 2430
1350/2430
Attack Damage
100 / 180 / 324
180/324
DPS
55 / 99 / 178
99/178
Attack Range
AttackRange
Attack Speed
0.55
Armor
50
Magical Resistance
50
ChoGath Feast
Active | MP Mana: 100/165
Cho’Gath devours the lowest Health enemy within range, dealing magic damage. If this kills the target, Cho’Gath gains a stack of Feast (increased to two in Hyper Roll), up to max stacks. Each stack of Feast permanently grants 2% bonus Health and size.
Damage : 850 / 950 / 1050
Maximum Feast Stacks : 30 / 60 / 999
Synergies
Mutant
Mutant
Mutants gain unique bonuses. These are different each game.

Voidborne:
(3) Mutants execute targets they damage who are below 20% Health.
(5) And Mutants deal 40% of their damage as true damage.
(7) And Mutants deal 80% of their damage as true damage.
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Bio-Leeching: Your team gains Omnivamp (healing for a percentage of all damage dealt).
(3) 30% Omnivamp
(5) 65% Omnivamp
(7) 100% Omnivamp
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Voracious Appetite: Mutants grow stronger each time an ally dies.
(3) +18 Attack Damage and Ability Power
(5) +25 Attack Damage and Ability Power
(7) +35 Attack Damage and Ability Power
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Synaptic Web: The Abilities of Mutants cost less to cast. (Minimum 10 Mana)
(3) 20 Mana less
(5) 40 Mana less
(7) 40 Mana less, and gain 50 bonus Ability Power
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Adrenaline Rush: Mutants' attacks have a chance to trigger 2 additional attacks against their target.
(3) 40% chance
(5) 75% chance
(7) 100% chance, and gain 40 bonus Attack Damage
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Cybernetic Enhancement: Mutants with at least 1 item gain bonus stats.
(3) 450 Health and 30 Attack Damage
(5) 800 Health and 60 Attack Damage
(7) 1250 Health and 90 Attack Damage
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Metamorphosis: Mutants grow every 2 seconds, gaining bonuses that stack up to 5 times.
(3) +18 Armor and Magic Resist, +2 Attack Damage and Ability Power
(5) +25 Armor and Magic Resist, +4 Attack Damage and Ability Power
(7) +35 Armor and Magic Resist, +7 Attack Damage and Ability Power
3 ??? (Randomly selected per game)
5 ??? (Randomly selected per game)
7 ??? (Randomly selected per game)
Bruiser
Bruiser
Your team gains bonus maximum Health. Bruisers gain double the bonus.
2 125 Health
4 225 Health
6 450 Health
8 800 Health
Colossus
Colossus
Innate: Colossi are bigger and more powerful. They gain 800 bonus Health and immunity to crowd control effects. However, each Colossus requires 2 team slots.
2 Colossus champions take 25% less damage.
3 Colossus champions get 1888 additional Health
Recommend Items
Champions