Item Recipes
B.F. Sword Recurve Bow Chain Vest Negatron Cloak Needlessly Large Rod Tear of the Goddess Giant's Belt Sparring Gloves Spatula
Choose items
B.F. Sword B.F. Sword Deathblade
B.F. Sword Recurve Bow Giant Slayer
B.F. Sword Chain Vest Edge of Night
B.F. Sword Negatron Cloak Bloodthirster
B.F. Sword Needlessly Large Rod Hextech Gunblade
B.F. Sword Giant's Belt Zeke's Herald
B.F. Sword Sparring Gloves Infinity Edge
B.F. Sword Spatula Shimmerscale Emblem
B.F. Sword Tear of the Goddess Spear of Shojin
Recurve Bow B.F. Sword Giant Slayer
Recurve Bow Recurve Bow Rapid Firecannon
Recurve Bow Chain Vest Titan’s Resolve
Recurve Bow Negatron Cloak Runaan's Hurricane
Recurve Bow Needlessly Large Rod Guinsoo's Rageblade
Recurve Bow Giant's Belt Zz'Rot Portal
Recurve Bow Sparring Gloves Last Whisper
Recurve Bow Spatula Ragewing Emblem
Recurve Bow Tear of the Goddess Statikk Shiv
Chain Vest B.F. Sword Edge of Night
Chain Vest Recurve Bow Titan’s Resolve
Chain Vest Chain Vest Bramble Vest
Chain Vest Negatron Cloak Gargoyle Stoneplate
Chain Vest Needlessly Large Rod Locket of the Iron Solari
Chain Vest Giant's Belt Sunfire Cape
Chain Vest Sparring Gloves Shroud of Stillness
Chain Vest Spatula Cavalier Emblem
Chain Vest Tear of the Goddess Frozen Heart
Negatron Cloak B.F. Sword Bloodthirster
Negatron Cloak Recurve Bow Runaan's Hurricane
Negatron Cloak Chain Vest Gargoyle Stoneplate
Negatron Cloak Negatron Cloak Dragon's Claw
Negatron Cloak Needlessly Large Rod Ionic Spark
Negatron Cloak Giant's Belt Zephyr
Negatron Cloak Sparring Gloves Quicksilver
Negatron Cloak Spatula Mirage Emblem
Negatron Cloak Tear of the Goddess Chalice of Power
Needlessly Large Rod B.F. Sword Hextech Gunblade
Needlessly Large Rod Recurve Bow Guinsoo's Rageblade
Needlessly Large Rod Chain Vest Locket of the Iron Solari
Needlessly Large Rod Negatron Cloak Ionic Spark
Needlessly Large Rod Needlessly Large Rod Rabadon's Deathcap
Needlessly Large Rod Giant's Belt Morellonomicon
Needlessly Large Rod Sparring Gloves Jeweled Gauntlet
Needlessly Large Rod Spatula Dragonmancer Emblem
Needlessly Large Rod Tear of the Goddess Archangel's Staff
Tear of the Goddess B.F. Sword Spear of Shojin
Tear of the Goddess Recurve Bow Statikk Shiv
Tear of the Goddess Chain Vest Frozen Heart
Tear of the Goddess Negatron Cloak Chalice of Power
Tear of the Goddess Needlessly Large Rod Archangel's Staff
Tear of the Goddess Giant's Belt Redemption
Tear of the Goddess Sparring Gloves Hand of Justice
Tear of the Goddess Spatula Mage Emblem
Tear of the Goddess Tear of the Goddess Blue Buff
Giant's Belt B.F. Sword Zeke's Herald
Giant's Belt Recurve Bow Zz'Rot Portal
Giant's Belt Chain Vest Sunfire Cape
Giant's Belt Negatron Cloak Zephyr
Giant's Belt Needlessly Large Rod Morellonomicon
Giant's Belt Giant's Belt Warmog's Armor
Giant's Belt Sparring Gloves Banshee’s Claw
Giant's Belt Spatula Guardian Emblem
Giant's Belt Tear of the Goddess Redemption
Sparring Gloves B.F. Sword Infinity Edge
Sparring Gloves Recurve Bow Last Whisper
Sparring Gloves Chain Vest Shroud of Stillness
Sparring Gloves Negatron Cloak Quicksilver
Sparring Gloves Needlessly Large Rod Jeweled Gauntlet
Sparring Gloves Giant's Belt Banshee’s Claw
Sparring Gloves Sparring Gloves Thief's Gloves
Sparring Gloves Spatula Assassin Emblem
Sparring Gloves Tear of the Goddess Hand of Justice
Spatula B.F. Sword Shimmerscale Emblem
Spatula Recurve Bow Ragewing Emblem
Spatula Chain Vest Cavalier Emblem
Spatula Negatron Cloak Mirage Emblem
Spatula Needlessly Large Rod Dragonmancer Emblem
Spatula Giant's Belt Guardian Emblem
Spatula Sparring Gloves Assassin Emblem
Spatula Spatula Tactician's Crown
Spatula Tear of the Goddess Mage Emblem
Items Table
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B.F. Sword
+10 AD
Recurve Bow
+10 AS
Chain Vest
+20 Armor
Negatron Cloak
+20 MR
Needlessly Large Rod
+10% AP
Tear of the Goddess
+15
Mana
Giant's Belt
+150 HP
Sparring Gloves
+5%
Crit chance
+10%
Dodge Chance
Spatula
You will get
special ability
B.F. Sword
+10 AD
Deathblade
Gain bonus AD
Giant Slayer
Bonus dmg
depends on
enemy HP
Edge of Night
When HP is low
shedding debuffs
& being stealth
Bloodthirster
Damage
dealt 25%
heal and
gain shield
Hextech Gunblade
Heal from
Ability dmg.
The lowest ally
also heals
Spear of Shojin
Restore
8 Mana
on-hit
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Infinity Edge
+75% Crit.
(>100% Crit Chance become
+1% Crit Dmg)
Shimmerscale Emblem
Holder gains
Shimmerscale trait
Recurve Bow
+10 AS
Giant Slayer
Bonus dmg
depends on
enemy HP
Rapid Firecannon
+1 Attack
Range
Bonus +AS
No atk miss
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Runaan's Hurricane
Attack
+1 enemies
(70% Dmg)
Guinsoo's Rageblade
+6% AS
Unlimitedly
Stackable
Statikk Shiv
AP dmg
and MR shred
to 4 emenies
every 3rd ATK
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Last Whisper
Target's
armor
-50%
on phycial dmg.
Ragewing Emblem
Holder gains
Ragewing trait
Chain Vest
+20 Armor
Edge of Night
When HP is low
shedding debuffs
& being stealth
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Bramble Vest
Negate
bonus dmg
from crit. and
reflect dmg
to enemies
Gargoyle Stoneplate
+18 AR &
+18 MR
for each
enemy
targeting them
Locket of the Iron Solari
Gain shield
for 15s
adjacent allies
in 2 Hexes
Frozen Heart
-30% AS
in 2 Hexes
Adjacent
Enemies
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Shroud of Stillness
Beamed
enemies
Max MP
+35%
Cavalier Emblem
Holder gains
Cavalier trait
Negatron Cloak
+20 MR
Bloodthirster
Damage
dealt 25%
heal and
gain shield
Runaan's Hurricane
Attack
+1 enemies
(70% Dmg)
Gargoyle Stoneplate
+18 AR &
+18 MR
for each
enemy
targeting them
Dragon's Claw
+120 MR
and HP regen bonus
Dragons get bonus
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Chalice of Power
+30 AP
for all allies
within 1 hex
in same row
Zephyr
Banish
an enemy
for 5 secs
Quicksilver
Immune to CC
for first 15s
Mirage Emblem
Holder gains
Mirage trait
Needlessly Large Rod
+10% AP
Hextech Gunblade
Heal from
Ability dmg.
The lowest ally
also heals
Guinsoo's Rageblade
+6% AS
Unlimitedly
Stackable
Locket of the Iron Solari
Gain shield
for 15s
adjacent allies
in 2 Hexes
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Rabadon's Deathcap
+75 AP
Archangel's Staff
Gain 20 AP
every 5 seconds.
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Jeweled Gauntlet
Holder's ability
can crit and
deals bonus
critical dmg
Dragonmancer Emblem
Holder gains
Dragonmancer trait
Tear of the Goddess
+15
Mana
Spear of Shojin
Restore
8 Mana
on-hit
Statikk Shiv
AP dmg
and MR shred
to 4 emenies
every 3rd ATK
Frozen Heart
-30% AS
in 2 Hexes
Adjacent
Enemies
Chalice of Power
+30 AP
for all allies
within 1 hex
in same row
Archangel's Staff
Gain 20 AP
every 5 seconds.
Blue Buff
After casting
a ability
wearer's mana
is set to 20.
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Hand of Justice
+15% AD,
+15 AP and
15% heals
on hit
Mage Emblem
Holder gains
Mage trait
Giant's Belt
+150 HP
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Zephyr
Banish
an enemy
for 5 secs
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Warmog's Armor
+1000
HP
Banshee’s Claw
Holder and
left & right allies
get a shield
blocks a spell
Guardian Emblem
Holder gains
Guardian trait
Sparring Gloves
+5%
Crit chance
+10%
Dodge Chance
Infinity Edge
+75% Crit.
(>100% Crit Chance become
+1% Crit Dmg)
Last Whisper
Target's
armor
-50%
on phycial dmg.
Shroud of Stillness
Beamed
enemies
Max MP
+35%
Quicksilver
Immune to CC
for first 15s
Jeweled Gauntlet
Holder's ability
can crit and
deals bonus
critical dmg
Hand of Justice
+15% AD,
+15 AP and
15% heals
on hit
Banshee’s Claw
Holder and
left & right allies
get a shield
blocks a spell
Thief's Gloves
Fetch two
temporary
non-Shadow
items
Assassin Emblem
Holder gains
Assassin trait
Spatula
You will get
special ability
Shimmerscale Emblem
Holder gains
Shimmerscale trait
Ragewing Emblem
Holder gains
Ragewing trait
Cavalier Emblem
Holder gains
Cavalier trait
Mirage Emblem
Holder gains
Mirage trait
Dragonmancer Emblem
Holder gains
Dragonmancer trait
Mage Emblem
Holder gains
Mage trait
Guardian Emblem
Holder gains
Guardian trait
Assassin Emblem
Holder gains
Assassin trait
Tactician's Crown
+1
Team size
Spatula
You will get
special ability
Giant's Belt
+150 HP
Negatron Cloak
+20 MR
Chain Vest
+20 Armor
Tear of the Goddess
+15
Mana
Needlessly Large Rod
+10% AP
Recurve Bow
+10 AS
B.F. Sword
+10 AD
B.F. Sword
+10 AD
Shimmerscale Emblem
Holder gains
Shimmerscale trait
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Bloodthirster
Damage
dealt 25%
heal and
gain shield
Edge of Night
When HP is low
shedding debuffs
& being stealth
Spear of Shojin
Restore
8 Mana
on-hit
Hextech Gunblade
Heal from
Ability dmg.
The lowest ally
also heals
Giant Slayer
Bonus dmg
depends on
enemy HP
Deathblade
Gain bonus AD
Recurve Bow
+10 AS
Ragewing Emblem
Holder gains
Ragewing trait
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Runaan's Hurricane
Attack
+1 enemies
(70% Dmg)
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Statikk Shiv
AP dmg
and MR shred
to 4 emenies
every 3rd ATK
Guinsoo's Rageblade
+6% AS
Unlimitedly
Stackable
Rapid Firecannon
+1 Attack
Range
Bonus +AS
No atk miss
Giant Slayer
Bonus dmg
depends on
enemy HP
Needlessly Large Rod
+10% AP
Dragonmancer Emblem
Holder gains
Dragonmancer trait
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Locket of the Iron Solari
Gain shield
for 15s
adjacent allies
in 2 Hexes
Archangel's Staff
Gain 20 AP
every 5 seconds.
Rabadon's Deathcap
+75 AP
Guinsoo's Rageblade
+6% AS
Unlimitedly
Stackable
Hextech Gunblade
Heal from
Ability dmg.
The lowest ally
also heals
Tear of the Goddess
+15
Mana
Mage Emblem
Holder gains
Mage trait
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Chalice of Power
+30 AP
for all allies
within 1 hex
in same row
Frozen Heart
-30% AS
in 2 Hexes
Adjacent
Enemies
Blue Buff
After casting
a ability
wearer's mana
is set to 20.
Archangel's Staff
Gain 20 AP
every 5 seconds.
Statikk Shiv
AP dmg
and MR shred
to 4 emenies
every 3rd ATK
Spear of Shojin
Restore
8 Mana
on-hit
Chain Vest
+20 Armor
Cavalier Emblem
Holder gains
Cavalier trait
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Gargoyle Stoneplate
+18 AR &
+18 MR
for each
enemy
targeting them
Bramble Vest
Negate
bonus dmg
from crit. and
reflect dmg
to enemies
Frozen Heart
-30% AS
in 2 Hexes
Adjacent
Enemies
Locket of the Iron Solari
Gain shield
for 15s
adjacent allies
in 2 Hexes
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Edge of Night
When HP is low
shedding debuffs
& being stealth
Negatron Cloak
+20 MR
Mirage Emblem
Holder gains
Mirage trait
Zephyr
Banish
an enemy
for 5 secs
Dragon's Claw
+120 MR
and HP regen bonus
Dragons get bonus
Gargoyle Stoneplate
+18 AR &
+18 MR
for each
enemy
targeting them
Chalice of Power
+30 AP
for all allies
within 1 hex
in same row
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Runaan's Hurricane
Attack
+1 enemies
(70% Dmg)
Bloodthirster
Damage
dealt 25%
heal and
gain shield
Giant's Belt
+150 HP
Guardian Emblem
Holder gains
Guardian trait
Warmog's Armor
+1000
HP
Zephyr
Banish
an enemy
for 5 secs
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Spatula
You will get
special ability
Tactician's Crown
+1
Team size
Guardian Emblem
Holder gains
Guardian trait
Mirage Emblem
Holder gains
Mirage trait
Cavalier Emblem
Holder gains
Cavalier trait
Mage Emblem
Holder gains
Mage trait
Dragonmancer Emblem
Holder gains
Dragonmancer trait
Ragewing Emblem
Holder gains
Ragewing trait
Shimmerscale Emblem
Holder gains
Shimmerscale trait
Items Table (By Items)
B.F. Sword
B.F. Sword +10 Attack Damage
B.F. Sword
Deathblade
The holder gains 40/70/100★ bonus Attack Damage (including components).
Recurve Bow
Giant Slayer
The holder's Abilities and attacks do 15% bonus damage. If the target has more than 2200 maximum Health, the bonus increases to 45%.
Chain Vest
Edge of Night
When the holder first drops below 60% health, they briefly enter stealth, becoming untargetable and shedding damage and negative effects. After coming out of stealth, the holder gains an additional 40% bonus Attack Speed.

[Unique - Only One Per Champion]
Negatron Cloak
Bloodthirster
Damage heals the holder for 25% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds.
Needlessly Large Rod
Hextech Gunblade
The holder's magic and true damage from Abilities heal them for 25% of the damage dealt. The holder also heals their lowest Health ally for the same amount.
Tear of the Goddess
Spear of Shojin
The holder's attacks restore 8 additional Mana.
Giant's Belt
Zeke's Herald
When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

[Aura item]
Sparring Gloves
Infinity Edge
Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

[Unique - Only One Per Champion]
Spatula
Shimmerscale Emblem
The holder gains the Shimmerscale trait.

[Unique - Only One Per Champion]
Recurve Bow
Recurve Bow +10 Attack Speed
B.F. Sword
Giant Slayer
The holder's Abilities and attacks do 15% bonus damage. If the target has more than 2200 maximum Health, the bonus increases to 45%.
Recurve Bow
Rapid Firecannon
Increases the holder's Attack Range by 1 hex and grants 50% bonus Attack Speed (including components). The holder's attacks can no longer miss.
Chain Vest
Titan’s Resolve
When the holder attacks or takes damage, they gain 2 Attack Damage and Ability Power.

This stacks up to 25 times, at which point the holder gains 25 Armor and Magic Resist.
Negatron Cloak
Runaan's Hurricane
The holder gains 10 Attack Damage. The holder's attacks fire a bolt at another nearby enemy, dealing 70% of the holder's Attack Damage as physical damage.

[Direct damage item]
Needlessly Large Rod
Guinsoo's Rageblade
Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.
Tear of the Goddess
Statikk Shiv
The holder gains 10% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 60 magic damage and reducing their Magic Resist by 50% for 5 seconds.

[Direct damage item]
Giant's Belt
Zz'Rot Portal
At the start of combat, the holder taunts enemies within 4 hexes.

When the holder dies, a Voidspawn arises taunting nearby enemies. Voidspawns that arise from summoned units are 25% effective.
Sparring Gloves
Last Whisper
When the holder deals physical damage, the target's Armor is reduced by 50% for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Spatula
Ragewing Emblem
The holder gains the Ragewing trait.

[Unique - Only One Per Champion]
Chain Vest
Chain Vest +20 Armor
B.F. Sword
Edge of Night
When the holder first drops below 60% health, they briefly enter stealth, becoming untargetable and shedding damage and negative effects. After coming out of stealth, the holder gains an additional 40% bonus Attack Speed.

[Unique - Only One Per Champion]
Recurve Bow
Titan’s Resolve
When the holder attacks or takes damage, they gain 2 Attack Damage and Ability Power.

This stacks up to 25 times, at which point the holder gains 25 Armor and Magic Resist.
Chain Vest
Bramble Vest
Grants 60 bonus Armor (including components). Negates 75% bonus damage from incoming critical strikes. On being hit by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds).

[Direct damage item]
Negatron Cloak
Gargoyle Stoneplate
The holder gains 18 Armor and 18 Magic Resist for each enemy targeting them.
Needlessly Large Rod
Locket of the Iron Solari
When combat begins, the holder and all allies within 2 hexes in the same row gain a shield that blocks 300/350/400★ damage for 15 seconds.

[Aura item]
Tear of the Goddess
Frozen Heart
Reduces the Attack Speed of enemies within 2 hexes by 30%.

[Aura item]
[Unique - Only One Per Champion]
Giant's Belt
Sunfire Cape
Grants 400 bonus Health (including components). Every 2 seconds, a random enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds. Any healing they receive is reduced by 50%.

[Unique - Only One Per Champion]
Sparring Gloves
Shroud of Stillness
When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - Only One Per Champion]
Spatula
Cavalier Emblem
The holder gains the Cavalier trait.

[Unique - Only One Per Champion]
Negatron Cloak
Negatron Cloak +20 Magic Resist
B.F. Sword
Bloodthirster
Damage heals the holder for 25% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds.
Recurve Bow
Runaan's Hurricane
The holder gains 10 Attack Damage. The holder's attacks fire a bolt at another nearby enemy, dealing 70% of the holder's Attack Damage as physical damage.

[Direct damage item]
Chain Vest
Gargoyle Stoneplate
The holder gains 18 Armor and 18 Magic Resist for each enemy targeting them.
Negatron Cloak
Dragon's Claw
Grants 120 bonus Magic Resist (including components). Every 2 seconds, regenerate 1.5% maximum Health for each enemy targeting the holder.

If the holder is a Dragon, increase all bonuses and effects by 20%.
Needlessly Large Rod
Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 200% of their maximum Mana.

[Aura item]
[Direct damage item]
Tear of the Goddess
Chalice of Power
When combat begins, the holder and all allies within 1 hex in the same row gain 30 Ability Power for the rest of combat.

[Aura item]
Giant's Belt
Zephyr
When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Sparring Gloves
Quicksilver
The holder gains 20% bonus Attack Speed. The holder is immune to crowd control in combat for 15 seconds.

[Unique - only 1 per champion]
Spatula
Mirage Emblem
The holder gains the Mirage trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Needlessly Large Rod +10 Ability Power
B.F. Sword
Hextech Gunblade
The holder's magic and true damage from Abilities heal them for 25% of the damage dealt. The holder also heals their lowest Health ally for the same amount.
Recurve Bow
Guinsoo's Rageblade
Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.
Chain Vest
Locket of the Iron Solari
When combat begins, the holder and all allies within 2 hexes in the same row gain a shield that blocks 300/350/400★ damage for 15 seconds.

[Aura item]
Negatron Cloak
Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 200% of their maximum Mana.

[Aura item]
[Direct damage item]
Needlessly Large Rod
Rabadon's Deathcap
Grants 75 bonus Ability Power (including components).
Tear of the Goddess
Archangel's Staff
Grants 30 bonus Ability Power (including components).

During combat, the holder gains 20 Ability Power every 5 seconds.
Giant's Belt
Morellonomicon
Grants 20 bonus Ability Power (including components). When the holder deals magic or true damage with their Ability, they burn the target, dealing 10% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn.

[Unique - Only One Per Champion]
Sparring Gloves
Jeweled Gauntlet
The holder's magic and true damage from their Ability can critically strike. The holder gains 30% bonus Critical Strike Damage and 20 bonus Ability Power.
Spatula
Dragonmancer Emblem
The holder gains the Dragonmancer trait.

[Unique - Only One Per Champion
Elusive - cannot be crafted.]
Tear of the Goddess
Tear of the Goddess +15 Mana
B.F. Sword
Spear of Shojin
The holder's attacks restore 8 additional Mana.
Recurve Bow
Statikk Shiv
The holder gains 10% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 60 magic damage and reducing their Magic Resist by 50% for 5 seconds.

[Direct damage item]
Chain Vest
Frozen Heart
Reduces the Attack Speed of enemies within 2 hexes by 30%.

[Aura item]
[Unique - Only One Per Champion]
Negatron Cloak
Chalice of Power
When combat begins, the holder and all allies within 1 hex in the same row gain 30 Ability Power for the rest of combat.

[Aura item]
Needlessly Large Rod
Archangel's Staff
Grants 30 bonus Ability Power (including components).

During combat, the holder gains 20 Ability Power every 5 seconds.
Tear of the Goddess
Blue Buff
The holder gains 40 Starting Mana (including components). After casting their Ability, the holder gains 20 mana.

[Unique - Only One Per Champion]
Giant's Belt
Redemption
Every 5 seconds, the holder radiates an aura to allies within 1 Hex, healing them for 12% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

[Aura item]
Sparring Gloves
Hand of Justice
The holder gains both of the following:
- +15 Attack Damage and +15 Ability Power.
- Attacks and Abilities heal for 15% of damage dealt.

At the beginning of each planning phase, one of these buffs is increased to 200(%).
Spatula
Mage Emblem
The holder gains the Mage trait.

[Unique - Only One Per Champion]
Giant's Belt
Giant's Belt +150 Health
B.F. Sword
Zeke's Herald
When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

[Aura item]
Recurve Bow
Zz'Rot Portal
At the start of combat, the holder taunts enemies within 4 hexes.

When the holder dies, a Voidspawn arises taunting nearby enemies. Voidspawns that arise from summoned units are 25% effective.
Chain Vest
Sunfire Cape
Grants 400 bonus Health (including components). Every 2 seconds, a random enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds. Any healing they receive is reduced by 50%.

[Unique - Only One Per Champion]
Negatron Cloak
Zephyr
When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Needlessly Large Rod
Morellonomicon
Grants 20 bonus Ability Power (including components). When the holder deals magic or true damage with their Ability, they burn the target, dealing 10% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn.

[Unique - Only One Per Champion]
Tear of the Goddess
Redemption
Every 5 seconds, the holder radiates an aura to allies within 1 Hex, healing them for 12% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

[Aura item]
Giant's Belt
Warmog's Armor
Grants 1000 bonus Health (including components).
Sparring Gloves
Banshee’s Claw
When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.

[Aura item]
Spatula
Guardian Emblem
The holder gains the Guardian trait.

[Unique - Only One Per Champion
Elusive - cannot be crafted.]
Sparring Gloves
Sparring Gloves +5% Critical Strike Chance
+10% Dodge Chance
B.F. Sword
Infinity Edge
Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

[Unique - Only One Per Champion]
Recurve Bow
Last Whisper
When the holder deals physical damage, the target's Armor is reduced by 50% for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Chain Vest
Shroud of Stillness
When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - Only One Per Champion]
Negatron Cloak
Quicksilver
The holder gains 20% bonus Attack Speed. The holder is immune to crowd control in combat for 15 seconds.

[Unique - only 1 per champion]
Needlessly Large Rod
Jeweled Gauntlet
The holder's magic and true damage from their Ability can critically strike. The holder gains 30% bonus Critical Strike Damage and 20 bonus Ability Power.
Tear of the Goddess
Hand of Justice
The holder gains both of the following:
- +15 Attack Damage and +15 Ability Power.
- Attacks and Abilities heal for 15% of damage dealt.

At the beginning of each planning phase, one of these buffs is increased to 200(%).
Giant's Belt
Banshee’s Claw
When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.

[Aura item]
Sparring Gloves
Thief's Gloves
At the beginning of each planning phase, the holder equip 2 temporary items. Temporary items increase in power based on your player level.

[Consumes 3 item slots]
Spatula
Assassin Emblem
The holder gains the Assassin trait.

[Unique - Only One Per Champion]
Spatula
Spatula It must do something...
B.F. Sword
Shimmerscale Emblem
The holder gains the Shimmerscale trait.

[Unique - Only One Per Champion]
Recurve Bow
Ragewing Emblem
The holder gains the Ragewing trait.

[Unique - Only One Per Champion]
Chain Vest
Cavalier Emblem
The holder gains the Cavalier trait.

[Unique - Only One Per Champion]
Negatron Cloak
Mirage Emblem
The holder gains the Mirage trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Dragonmancer Emblem
The holder gains the Dragonmancer trait.

[Unique - Only One Per Champion
Elusive - cannot be crafted.]
Tear of the Goddess
Mage Emblem
The holder gains the Mage trait.

[Unique - Only One Per Champion]
Giant's Belt
Guardian Emblem
The holder gains the Guardian trait.

[Unique - Only One Per Champion
Elusive - cannot be crafted.]
Sparring Gloves
Assassin Emblem
The holder gains the Assassin trait.

[Unique - Only One Per Champion]
Spatula
Tactician's Crown
The holder's team gains +1 maximum team size.
B.F. Sword
B.F. Sword +10 Attack Damage
B.F. Sword
Deathblade
The holder gains 40/70/100★ bonus Attack Damage (including components).
Recurve Bow
Giant Slayer
The holder's Abilities and attacks do 15% bonus damage. If the target has more than 2200 maximum Health, the bonus increases to 45%.
Chain Vest
Edge of Night
When the holder first drops below 60% health, they briefly enter stealth, becoming untargetable and shedding damage and negative effects. After coming out of stealth, the holder gains an additional 40% bonus Attack Speed.

[Unique - Only One Per Champion]
Negatron Cloak
Bloodthirster
Damage heals the holder for 25% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds.
Needlessly Large Rod
Hextech Gunblade
The holder's magic and true damage from Abilities heal them for 25% of the damage dealt. The holder also heals their lowest Health ally for the same amount.
Tear of the Goddess
Spear of Shojin
The holder's attacks restore 8 additional Mana.
Giant's Belt
Zeke's Herald
When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

[Aura item]
Sparring Gloves
Infinity Edge
Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

[Unique - Only One Per Champion]
Spatula
Shimmerscale Emblem
The holder gains the Shimmerscale trait.

[Unique - Only One Per Champion]
Recurve Bow
Recurve Bow +10 Attack Speed
B.F. Sword
Giant Slayer
The holder's Abilities and attacks do 15% bonus damage. If the target has more than 2200 maximum Health, the bonus increases to 45%.
Recurve Bow
Rapid Firecannon
Increases the holder's Attack Range by 1 hex and grants 50% bonus Attack Speed (including components). The holder's attacks can no longer miss.
Chain Vest
Titan’s Resolve
When the holder attacks or takes damage, they gain 2 Attack Damage and Ability Power.

This stacks up to 25 times, at which point the holder gains 25 Armor and Magic Resist.
Negatron Cloak
Runaan's Hurricane
The holder gains 10 Attack Damage. The holder's attacks fire a bolt at another nearby enemy, dealing 70% of the holder's Attack Damage as physical damage.

[Direct damage item]
Needlessly Large Rod
Guinsoo's Rageblade
Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.
Tear of the Goddess
Statikk Shiv
The holder gains 10% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 60 magic damage and reducing their Magic Resist by 50% for 5 seconds.

[Direct damage item]
Giant's Belt
Zz'Rot Portal
At the start of combat, the holder taunts enemies within 4 hexes.

When the holder dies, a Voidspawn arises taunting nearby enemies. Voidspawns that arise from summoned units are 25% effective.
Sparring Gloves
Last Whisper
When the holder deals physical damage, the target's Armor is reduced by 50% for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Spatula
Ragewing Emblem
The holder gains the Ragewing trait.

[Unique - Only One Per Champion]
Chain Vest
Chain Vest +20 Armor
B.F. Sword
Edge of Night
When the holder first drops below 60% health, they briefly enter stealth, becoming untargetable and shedding damage and negative effects. After coming out of stealth, the holder gains an additional 40% bonus Attack Speed.

[Unique - Only One Per Champion]
Recurve Bow
Titan’s Resolve
When the holder attacks or takes damage, they gain 2 Attack Damage and Ability Power.

This stacks up to 25 times, at which point the holder gains 25 Armor and Magic Resist.
Chain Vest
Bramble Vest
Grants 60 bonus Armor (including components). Negates 75% bonus damage from incoming critical strikes. On being hit by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds).

[Direct damage item]
Negatron Cloak
Gargoyle Stoneplate
The holder gains 18 Armor and 18 Magic Resist for each enemy targeting them.
Needlessly Large Rod
Locket of the Iron Solari
When combat begins, the holder and all allies within 2 hexes in the same row gain a shield that blocks 300/350/400★ damage for 15 seconds.

[Aura item]
Tear of the Goddess
Frozen Heart
Reduces the Attack Speed of enemies within 2 hexes by 30%.

[Aura item]
[Unique - Only One Per Champion]
Giant's Belt
Sunfire Cape
Grants 400 bonus Health (including components). Every 2 seconds, a random enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds. Any healing they receive is reduced by 50%.

[Unique - Only One Per Champion]
Sparring Gloves
Shroud of Stillness
When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - Only One Per Champion]
Spatula
Cavalier Emblem
The holder gains the Cavalier trait.

[Unique - Only One Per Champion]
Negatron Cloak
Negatron Cloak +20 Magic Resist
B.F. Sword
Bloodthirster
Damage heals the holder for 25% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds.
Recurve Bow
Runaan's Hurricane
The holder gains 10 Attack Damage. The holder's attacks fire a bolt at another nearby enemy, dealing 70% of the holder's Attack Damage as physical damage.

[Direct damage item]
Chain Vest
Gargoyle Stoneplate
The holder gains 18 Armor and 18 Magic Resist for each enemy targeting them.
Negatron Cloak
Dragon's Claw
Grants 120 bonus Magic Resist (including components). Every 2 seconds, regenerate 1.5% maximum Health for each enemy targeting the holder.

If the holder is a Dragon, increase all bonuses and effects by 20%.
Needlessly Large Rod
Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 200% of their maximum Mana.

[Aura item]
[Direct damage item]
Tear of the Goddess
Chalice of Power
When combat begins, the holder and all allies within 1 hex in the same row gain 30 Ability Power for the rest of combat.

[Aura item]
Giant's Belt
Zephyr
When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Sparring Gloves
Quicksilver
The holder gains 20% bonus Attack Speed. The holder is immune to crowd control in combat for 15 seconds.

[Unique - only 1 per champion]
Spatula
Mirage Emblem
The holder gains the Mirage trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Needlessly Large Rod +10 Ability Power
B.F. Sword
Hextech Gunblade
The holder's magic and true damage from Abilities heal them for 25% of the damage dealt. The holder also heals their lowest Health ally for the same amount.
Recurve Bow
Guinsoo's Rageblade
Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.
Chain Vest
Locket of the Iron Solari
When combat begins, the holder and all allies within 2 hexes in the same row gain a shield that blocks 300/350/400★ damage for 15 seconds.

[Aura item]
Negatron Cloak
Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 200% of their maximum Mana.

[Aura item]
[Direct damage item]
Needlessly Large Rod
Rabadon's Deathcap
Grants 75 bonus Ability Power (including components).
Tear of the Goddess
Archangel's Staff
Grants 30 bonus Ability Power (including components).

During combat, the holder gains 20 Ability Power every 5 seconds.
Giant's Belt
Morellonomicon
Grants 20 bonus Ability Power (including components). When the holder deals magic or true damage with their Ability, they burn the target, dealing 10% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn.

[Unique - Only One Per Champion]
Sparring Gloves
Jeweled Gauntlet
The holder's magic and true damage from their Ability can critically strike. The holder gains 30% bonus Critical Strike Damage and 20 bonus Ability Power.
Spatula
Dragonmancer Emblem
The holder gains the Dragonmancer trait.

[Unique - Only One Per Champion
Elusive - cannot be crafted.]
Tear of the Goddess
Tear of the Goddess +15 Mana
B.F. Sword
Spear of Shojin
The holder's attacks restore 8 additional Mana.
Recurve Bow
Statikk Shiv
The holder gains 10% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 60 magic damage and reducing their Magic Resist by 50% for 5 seconds.

[Direct damage item]
Chain Vest
Frozen Heart
Reduces the Attack Speed of enemies within 2 hexes by 30%.

[Aura item]
[Unique - Only One Per Champion]
Negatron Cloak
Chalice of Power
When combat begins, the holder and all allies within 1 hex in the same row gain 30 Ability Power for the rest of combat.

[Aura item]
Needlessly Large Rod
Archangel's Staff
Grants 30 bonus Ability Power (including components).

During combat, the holder gains 20 Ability Power every 5 seconds.
Tear of the Goddess
Blue Buff
The holder gains 40 Starting Mana (including components). After casting their Ability, the holder gains 20 mana.

[Unique - Only One Per Champion]
Giant's Belt
Redemption
Every 5 seconds, the holder radiates an aura to allies within 1 Hex, healing them for 12% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

[Aura item]
Sparring Gloves
Hand of Justice
The holder gains both of the following:
- +15 Attack Damage and +15 Ability Power.
- Attacks and Abilities heal for 15% of damage dealt.

At the beginning of each planning phase, one of these buffs is increased to 200(%).
Spatula
Mage Emblem
The holder gains the Mage trait.

[Unique - Only One Per Champion]
Giant's Belt
Giant's Belt +150 Health
B.F. Sword
Zeke's Herald
When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

[Aura item]
Recurve Bow
Zz'Rot Portal
At the start of combat, the holder taunts enemies within 4 hexes.

When the holder dies, a Voidspawn arises taunting nearby enemies. Voidspawns that arise from summoned units are 25% effective.
Chain Vest
Sunfire Cape
Grants 400 bonus Health (including components). Every 2 seconds, a random enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds. Any healing they receive is reduced by 50%.

[Unique - Only One Per Champion]
Negatron Cloak
Zephyr
When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Needlessly Large Rod
Morellonomicon
Grants 20 bonus Ability Power (including components). When the holder deals magic or true damage with their Ability, they burn the target, dealing 10% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn.

[Unique - Only One Per Champion]
Tear of the Goddess
Redemption
Every 5 seconds, the holder radiates an aura to allies within 1 Hex, healing them for 12% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

[Aura item]
Giant's Belt
Warmog's Armor
Grants 1000 bonus Health (including components).
Sparring Gloves
Banshee’s Claw
When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.

[Aura item]
Spatula
Guardian Emblem
The holder gains the Guardian trait.

[Unique - Only One Per Champion
Elusive - cannot be crafted.]
Sparring Gloves
Sparring Gloves +5% Critical Strike Chance
+10% Dodge Chance
B.F. Sword
Infinity Edge
Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

[Unique - Only One Per Champion]
Recurve Bow
Last Whisper
When the holder deals physical damage, the target's Armor is reduced by 50% for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Chain Vest
Shroud of Stillness
When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - Only One Per Champion]
Negatron Cloak
Quicksilver
The holder gains 20% bonus Attack Speed. The holder is immune to crowd control in combat for 15 seconds.

[Unique - only 1 per champion]
Needlessly Large Rod
Jeweled Gauntlet
The holder's magic and true damage from their Ability can critically strike. The holder gains 30% bonus Critical Strike Damage and 20 bonus Ability Power.
Tear of the Goddess
Hand of Justice
The holder gains both of the following:
- +15 Attack Damage and +15 Ability Power.
- Attacks and Abilities heal for 15% of damage dealt.

At the beginning of each planning phase, one of these buffs is increased to 200(%).
Giant's Belt
Banshee’s Claw
When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.

[Aura item]
Sparring Gloves
Thief's Gloves
At the beginning of each planning phase, the holder equip 2 temporary items. Temporary items increase in power based on your player level.

[Consumes 3 item slots]
Spatula
Assassin Emblem
The holder gains the Assassin trait.

[Unique - Only One Per Champion]
Spatula
Spatula It must do something...
B.F. Sword
Shimmerscale Emblem
The holder gains the Shimmerscale trait.

[Unique - Only One Per Champion]
Recurve Bow
Ragewing Emblem
The holder gains the Ragewing trait.

[Unique - Only One Per Champion]
Chain Vest
Cavalier Emblem
The holder gains the Cavalier trait.

[Unique - Only One Per Champion]
Negatron Cloak
Mirage Emblem
The holder gains the Mirage trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Dragonmancer Emblem
The holder gains the Dragonmancer trait.

[Unique - Only One Per Champion
Elusive - cannot be crafted.]
Tear of the Goddess
Mage Emblem
The holder gains the Mage trait.

[Unique - Only One Per Champion]
Giant's Belt
Guardian Emblem
The holder gains the Guardian trait.

[Unique - Only One Per Champion
Elusive - cannot be crafted.]
Sparring Gloves
Assassin Emblem
The holder gains the Assassin trait.

[Unique - Only One Per Champion]
Spatula
Tactician's Crown
The holder's team gains +1 maximum team size.
Item List
Name Description Combination
B.F. Sword B.F. Sword
+10 Attack Damage
+10 Attack Damage
Recurve Bow Recurve Bow
+10 Attack Speed
+10 Attack Speed
Chain Vest Chain Vest
+20 Armor
+20 Armor
Negatron Cloak Negatron Cloak
+20 Magic Resist
+20 Magic Resist
Needlessly Large Rod Needlessly Large Rod
+10 Ability Power
+10 Ability Power
Tear of the Goddess Tear of the Goddess
+15 Mana
+15 Mana
Giant's Belt Giant's Belt
+150 Health
+150 Health
Sparring Gloves Sparring Gloves
+5% Critical Strike Chance
+10% Dodge Chance
+5% Critical Strike Chance
+10% Dodge Chance
Spatula Spatula
It must do something...
It must do something...
Obsidian Cleaver Obsidian Cleaver
The wearer's basic attacks and spell damage shred enemy armor and magic resistance by 60% for 3 seconds.

[Unique - Only One Per Champion]
The wearer's basic attacks and spell damage shred enemy armor and magic resistance by 60% for 3 seconds.

[Unique - Only One Per Champion]
Death's Defiance Death's Defiance
70% of the damage the holder receives is instead dealt over 5 seconds as non-lethal damage. The holder's Attacks and Abilities also heal for 20% of damage dealt.

[Unique - Only One Per Champion]
70% of the damage the holder receives is instead dealt over 5 seconds as non-lethal damage. The holder's Attacks and Abilities also heal for 20% of damage dealt.

[Unique - Only One Per Champion]
Eternal Winter Eternal Winter
Enemies who damage the holder have their Attack Speed slowed by 30% for 2 seconds. After being slowed this way 7 times, the attacker is Frozen for the duration instead. An enemy can only be Frozen once every 10 seconds.

[Unique - Only One Per Champion]
Enemies who damage the holder have their Attack Speed slowed by 30% for 2 seconds. After being slowed this way 7 times, the attacker is Frozen for the duration instead. An enemy can only be Frozen once every 10 seconds.

[Unique - Only One Per Champion]
Manazane Manazane
After the wearer casts their spell for the first time each combat, they restore 150 mana over 4 seconds.

[Unique - Only One Per Champion]
After the wearer casts their spell for the first time each combat, they restore 150 mana over 4 seconds.

[Unique - Only One Per Champion]
Randuin's Sanctum Randuin's Sanctum
At the start of combat, all allies adjacent to the wearer gain 50 bonus armor and 50 bonus magic resistance for the rest of combat.

[Aura item]
[Unique - Only One Per Champion]
At the start of combat, all allies adjacent to the wearer gain 50 bonus armor and 50 bonus magic resistance for the rest of combat.

[Aura item]
[Unique - Only One Per Champion]
Rocket-Propelled Fist Rocket-Propelled Fist
At the start of combat, the wearer Airborne pulls the farthest enemy into melee range, Stun stunning them for 1.5 seconds. Allies within range will prioritize attacking that enemy. (Always targets a different unit than Blitzcrank)

[Unique - Only One Per Champion]
At the start of combat, the wearer Airborne pulls the farthest enemy into melee range, Stun stunning them for 1.5 seconds. Allies within range will prioritize attacking that enemy. (Always targets a different unit than Blitzcrank)

[Unique - Only One Per Champion]
Anima Visage Anima Visage
The wearer regenerates 5% of their maximum health each second.

[Unique - Only One Per Champion]
The wearer regenerates 5% of their maximum health each second.

[Unique - Only One Per Champion]
Gold Collector Gold Collector
The wearer executes enemies below 10% health on-hit. Executions generate 1 gold 60% of the time.

[Unique - Only One Per Champion]
The wearer executes enemies below 10% health on-hit. Executions generate 1 gold 60% of the time.

[Unique - Only One Per Champion]
Infinity Force Infinity Force
Armor +30, Attack Damage +30, Attack Speed +30%, Crit Chance +30%, Health +30, Magic Resist +30, Ability Power +30

[Unique - Only One Per Champion]
Armor +30, Attack Damage +30, Attack Speed +30%, Crit Chance +30%, Health +30, Magic Resist +30, Ability Power +30

[Unique - Only One Per Champion]
Zhonya's Paradox Zhonya's Paradox
The first instance of damage that would reduce the wearer below 40% health is prevented, causing them to become invulnerable for 3 seconds.

[Unique - Only One Per Champion]
The first instance of damage that would reduce the wearer below 40% health is prevented, causing them to become invulnerable for 3 seconds.

[Unique - Only One Per Champion]
Urf-Angel's Staff Urf-Angel's Staff
Now grants the wearer 30 ability power every 4 seconds..

Radiant Bonus: +15 Starting Mana
Now grants the wearer 30 ability power every 4 seconds..

Radiant Bonus: +15 Starting Mana
Banshee's Silence Banshee's Silence
When combat begins, the holder and all allies gain a shield that blocks the first enemy Ability.

Radiant Bonus: +50 Health for all allies at the start of combat.
When combat begins, the holder and all allies gain a shield that blocks the first enemy Ability.

Radiant Bonus: +50 Health for all allies at the start of combat.
Blessed Bloodthirster Blessed Bloodthirster
Physical damage heals the holder for 40% of the damage dealt. Upon falling below 40% Health, the holder gains a 40% max Health shield that lasts up to 5 seconds.

Radiant Bonus: +20 Attack Damage
Physical damage heals the holder for 40% of the damage dealt. Upon falling below 40% Health, the holder gains a 40% max Health shield that lasts up to 5 seconds.

Radiant Bonus: +20 Attack Damage
Blue Blessing Blue Blessing
After casting their Ability, the holder gains 30 Mana.

Radiant Bonus: +40 Ability Power
After casting their Ability, the holder gains 30 Mana.

Radiant Bonus: +40 Ability Power
Rosethorn Vest Rosethorn Vest
Negates bonus damage from incoming critical strikes. On being hit by an attack, deal 200/250/300★ magic damage to all nearby enemies (once every 2.5 seconds).

Radiant Bonus: Regenerate 2% max Health per second
Negates bonus damage from incoming critical strikes. On being hit by an attack, deal 200/250/300★ magic damage to all nearby enemies (once every 2.5 seconds).

Radiant Bonus: Regenerate 2% max Health per second
Chalice of Charity Chalice of Charity
When combat begins, the holder and all allies within 1 hex in the same row gain 50 Ability Power and 10% Spellvamp for the rest of combat.

[Aura item]
When combat begins, the holder and all allies within 1 hex in the same row gain 50 Ability Power and 10% Spellvamp for the rest of combat.

[Aura item]
Luminous Deathblade Luminous Deathblade
The holder gains 80/120/160★ bonus Attack Damage (including components).
The holder gains 80/120/160★ bonus Attack Damage (including components).
Dragon's Will Dragon's Will
Grants 300 bonus Magic Resist (including components). On being hit by magic or true damage from an Ability, launch a fireball at the Ability's caster that deals magic damage equal to 40% of their max Health (1 second cooldown).

Radiant Bonus: Regenerate 2% max Health per second
Grants 300 bonus Magic Resist (including components). On being hit by magic or true damage from an Ability, launch a fireball at the Ability's caster that deals magic damage equal to 40% of their max Health (1 second cooldown).

Radiant Bonus: Regenerate 2% max Health per second
Brink of Dawn Brink of Dawn
When the holder first drops below 50% Health, they briefly enter stealth, becoming untargetable and shedding negative effects. After coming out of stealth, the holder gains 55% bonus Attack Speed. Triggers again at 30% Health.
When the holder first drops below 50% Health, they briefly enter stealth, becoming untargetable and shedding negative effects. After coming out of stealth, the holder gains 55% bonus Attack Speed. Triggers again at 30% Health.
Frozen Heart Of Gold Frozen Heart Of Gold
Unique Reduces the Attack Speed of enemies within 2 hexes by 50%.

Radiant bonus: +30 Mana
Unique Reduces the Attack Speed of enemies within 2 hexes by 50%.

Radiant bonus: +30 Mana
Dvarapala Stoneplate Dvarapala Stoneplate
The holder gains 30 Armor and 30 Magic Resist for each enemy targeting them.

Radiant Bonus: Regenerate 3% max Health per second
The holder gains 30 Armor and 30 Magic Resist for each enemy targeting them.

Radiant Bonus: Regenerate 3% max Health per second
Demon Slayer Demon Slayer
The holder's Abilities and attacks do 40% bonus damage. If the target has more than 1400 maximum Health, the bonus increases to 80%.
The holder's Abilities and attacks do 40% bonus damage. If the target has more than 1400 maximum Health, the bonus increases to 80%.
Guinsoo's Reckoning Guinsoo's Reckoning
Attacks grant +10% bonus Attack Speed for the rest of combat. This effect can stack any number of times.

Radiant Bonus: +30% Attack Speed
Attacks grant +10% bonus Attack Speed for the rest of combat. This effect can stack any number of times.

Radiant Bonus: +30% Attack Speed
Fist of Fairness Fist of Fairness
At the beginning of each planning phase, the holder gains both of the following:
+35 Attack Damage and +35 Ability Power.
Attacks and Abilities heal for 35% of damage dealt.
At the beginning of each planning phase, the holder gains both of the following:
+35 Attack Damage and +35 Ability Power.
Attacks and Abilities heal for 35% of damage dealt.
Hextech Lifeblade Hextech Lifeblade
The holder's magic and true damage from Abilities heal them for 40% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 300 damage. The holder also heals their lowest health ally for the same amount.

Radiant Bonus: +30 Ability Power
The holder's magic and true damage from Abilities heal them for 40% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 300 damage. The holder also heals their lowest health ally for the same amount.

Radiant Bonus: +30 Ability Power
Zenith Edge Zenith Edge
Unique Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

Radiant Bonus: +50% Critical Strike Damage
Unique Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

Radiant Bonus: +50% Critical Strike Damage
Covalent Spark Covalent Spark
Enemies within 4 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped, taking magic damage equal to 275% of their max Mana.

Radiant Bonus: Regenerate 1% max Health per second
Enemies within 4 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped, taking magic damage equal to 275% of their max Mana.

Radiant Bonus: Regenerate 1% max Health per second
Glamorous Gauntlet Glamorous Gauntlet
The holder's magic and true damage from their Ability can critically strike. The holder gains 75% bonus Critical Strike Damage and 20 Ability Power.
The holder's magic and true damage from their Ability can critically strike. The holder gains 75% bonus Critical Strike Damage and 20 Ability Power.
Eternal Whisper Eternal Whisper
When the holder inflicts a critical hit, the target's Armor is reduced by 70% for the rest of combat. This effect does not stack.

Radiant Bonus: +35% Critical Strike Chance
When the holder inflicts a critical hit, the target's Armor is reduced by 70% for the rest of combat. This effect does not stack.

Radiant Bonus: +35% Critical Strike Chance
Locket of Targon Prime Locket of Targon Prime
When combat begins, the holder and all allies within 3 hexes in the same row gain a shield that blocks 400/500/600★ damage for 60 seconds.

Radiant Bonus: Grants 200 Health for all allies at the start of combat.
When combat begins, the holder and all allies within 3 hexes in the same row gain a shield that blocks 400/500/600★ damage for 60 seconds.

Radiant Bonus: Grants 200 Health for all allies at the start of combat.
More More-ellonomicon More More-ellonomicon
When the holder deals magic or true damage with their Ability, they burn the target, dealing 120% of the target's maximum Health as true damage over 30 seconds. and reducing healing by 50% for the duration of the burn.

Radiant Bonus: +30 Mana
When the holder deals magic or true damage with their Ability, they burn the target, dealing 120% of the target's maximum Health as true damage over 30 seconds. and reducing healing by 50% for the duration of the burn.

Radiant Bonus: +30 Mana
Quickestsilver Quickestsilver
The holder gains immunity to crowd control in combat for 30 seconds.

Radiant Bonus: +45% Attack Speed
The holder gains immunity to crowd control in combat for 30 seconds.

Radiant Bonus: +45% Attack Speed
Rabadon's Ascended Deathcap Rabadon's Ascended Deathcap
Grants 120 bonus Ability Power (including components).
Grants 120 bonus Ability Power (including components).
Rapid Lightcannon Rapid Lightcannon
Increases the holder's Attack Range by 2 hexes and grants 70% bonus Attack Speed (including components). The wearer's attacks can no longer miss.
Increases the holder's Attack Range by 2 hexes and grants 70% bonus Attack Speed (including components). The wearer's attacks can no longer miss.
Radiant Redemption Radiant Redemption
Every 5 seconds, the holder radiates an aura to allies within 2 hexes, healing them for 25% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

Radiant Bonus: +350 Health
Every 5 seconds, the holder radiates an aura to allies within 2 hexes, healing them for 25% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

Radiant Bonus: +350 Health
Runaan's Tempest Runaan's Tempest
The holder's attacks fire a bolt at another nearby enemy, dealing 110% of the holder's Attack Damage and applying on-hit effects. These bolts can critically strike.

Radiant Bonus: +30% Attack Speed
The holder's attacks fire a bolt at another nearby enemy, dealing 110% of the holder's Attack Damage and applying on-hit effects. These bolts can critically strike.

Radiant Bonus: +30% Attack Speed
Shroud of Reverance Shroud of Reverance
When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 50% until they cast.

Radiant Bonus: +15 Mana for all allies at the start of combat
When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 50% until they cast.

Radiant Bonus: +15 Mana for all allies at the start of combat
Spear of Hirana Spear of Hirana
The holder's attacks restore 12 additional Mana.

Radiant Passive: +20 Ability Power.
The holder's attacks restore 12 additional Mana.

Radiant Passive: +20 Ability Power.
Statikk Favor Statikk Favor
Every third attack from the holder unleashes a chain lightning that bounces to 8 enemies, dealing 115 magic damage and reducing their Magic Resist by 70% for 5 seconds.
Every third attack from the holder unleashes a chain lightning that bounces to 8 enemies, dealing 115 magic damage and reducing their Magic Resist by 70% for 5 seconds.
Sunlight Cape Sunlight Cape
Every 1.5 seconds, a random enemy within 4 hexes is burned for 90% of their maximum Health as true damage over 30 seconds. Any healing they receive is reduced by 50%.

Radiant Bonus: Regenerate 0.5% max Health per second
Every 1.5 seconds, a random enemy within 4 hexes is burned for 90% of their maximum Health as true damage over 30 seconds. Any healing they receive is reduced by 50%.

Radiant Bonus: Regenerate 0.5% max Health per second
Rascal's Gloves Rascal's Gloves
At the beginning of the planning phase, the holder equips 2 temporary Radiant items.

[Consumes 3 item slots]
At the beginning of the planning phase, the holder equips 2 temporary Radiant items.

[Consumes 3 item slots]
Titan's Vow Titan's Vow
When the holder takes damage or inflicts a critical strike, they gain 4 Attack Damage and Ability Power. This stacks up to 25 times, at which point the holder gains 50 Armor and Magic Resist.
When the holder takes damage or inflicts a critical strike, they gain 4 Attack Damage and Ability Power. This stacks up to 25 times, at which point the holder gains 50 Armor and Magic Resist.
Warmog's Pride Warmog's Pride
Grants 1800 bonus Health (including components).

Radiant Bonus: Regenerate 1% max Health per second
Grants 1800 bonus Health (including components).

Radiant Bonus: Regenerate 1% max Health per second
Zeke's Harmony Zeke's Harmony
When combat begins, the holder and all allies within 10% hexes in the same row gain 50% Attack Speed and 10% Lifesteal for the rest of combat.
When combat begins, the holder and all allies within 10% hexes in the same row gain 50% Attack Speed and 10% Lifesteal for the rest of combat.
Mistral Mistral
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 8 seconds. Ignores CC immunity.

Radiant Bonus: +20% Attack Speed for all allies at the start of combat
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 8 seconds. Ignores CC immunity.

Radiant Bonus: +20% Attack Speed for all allies at the start of combat
Zz'Rots Invitation Zz'Rots Invitation
At the start of combat, the holder taunts enemies within 4 hexes. When the holder dies, a Radiant Voidmother with bonus stats arises taunting nearby enemies. Radiant Voidspawns that arise from summoned units are 25% effective.
At the start of combat, the holder taunts enemies within 4 hexes. When the holder dies, a Radiant Voidmother with bonus stats arises taunting nearby enemies. Radiant Voidspawns that arise from summoned units are 25% effective.
Assassin Emblem Assassin Emblem
The holder gains the Assassin trait.

[Unique - Only One Per Champion]
The holder gains the Assassin trait.

[Unique - Only One Per Champion]
Spatula Sparring Gloves
Bruiser Emblem Bruiser Emblem
The holder gains the Bruiser trait.

[Unique - Only One Per Champion
Elusive - cannot be crafted.]
The holder gains the Bruiser trait.

[Unique - Only One Per Champion
Elusive - cannot be crafted.]
Archangel's Staff Archangel's Staff
Grants 30 bonus Ability Power (including components).

During combat, the holder gains 20 Ability Power every 5 seconds.
Grants 30 bonus Ability Power (including components).

During combat, the holder gains 20 Ability Power every 5 seconds.
Needlessly Large Rod Tear of the Goddess
Bloodthirster Bloodthirster
Damage heals the holder for 25% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds.
Damage heals the holder for 25% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds. B.F. Sword Negatron Cloak
Bramble Vest Bramble Vest
Grants 60 bonus Armor (including components). Negates 75% bonus damage from incoming critical strikes. On being hit by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds).

[Direct damage item]
Grants 60 bonus Armor (including components). Negates 75% bonus damage from incoming critical strikes. On being hit by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds).

[Direct damage item]
Chain Vest Chain Vest
Chalice of Power Chalice of Power
When combat begins, the holder and all allies within 1 hex in the same row gain 30 Ability Power for the rest of combat.

[Aura item]
When combat begins, the holder and all allies within 1 hex in the same row gain 30 Ability Power for the rest of combat.

[Aura item]
Tear of the Goddess Negatron Cloak
Deathblade Deathblade
The holder gains 40/70/100★ bonus Attack Damage (including components).
The holder gains 40/70/100★ bonus Attack Damage (including components). B.F. Sword B.F. Sword
Dragon's Claw Dragon's Claw
Grants 120 bonus Magic Resist (including components). Every 2 seconds, regenerate 1.5% maximum Health for each enemy targeting the holder.

If the holder is a Dragon, increase all bonuses and effects by 20%.
Grants 120 bonus Magic Resist (including components). Every 2 seconds, regenerate 1.5% maximum Health for each enemy targeting the holder.

If the holder is a Dragon, increase all bonuses and effects by 20%.
Negatron Cloak Negatron Cloak
Tactician's Crown Tactician's Crown
The holder's team gains +1 maximum team size.
The holder's team gains +1 maximum team size. Spatula Spatula
Frozen Heart Frozen Heart
Reduces the Attack Speed of enemies within 2 hexes by 30%.

[Aura item]
[Unique - Only One Per Champion]
Reduces the Attack Speed of enemies within 2 hexes by 30%.

[Aura item]
[Unique - Only One Per Champion]
Tear of the Goddess Chain Vest
Gargoyle Stoneplate Gargoyle Stoneplate
The holder gains 18 Armor and 18 Magic Resist for each enemy targeting them.
The holder gains 18 Armor and 18 Magic Resist for each enemy targeting them. Chain Vest Negatron Cloak
Edge of Night Edge of Night
When the holder first drops below 60% health, they briefly enter stealth, becoming untargetable and shedding damage and negative effects. After coming out of stealth, the holder gains an additional 40% bonus Attack Speed.

[Unique - Only One Per Champion]
When the holder first drops below 60% health, they briefly enter stealth, becoming untargetable and shedding damage and negative effects. After coming out of stealth, the holder gains an additional 40% bonus Attack Speed.

[Unique - Only One Per Champion]
B.F. Sword Chain Vest
Guinsoo's Rageblade Guinsoo's Rageblade
Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.
Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times. Recurve Bow Needlessly Large Rod
Hextech Gunblade Hextech Gunblade
The holder's magic and true damage from Abilities heal them for 25% of the damage dealt. The holder also heals their lowest Health ally for the same amount.
The holder's magic and true damage from Abilities heal them for 25% of the damage dealt. The holder also heals their lowest Health ally for the same amount. B.F. Sword Needlessly Large Rod
Infinity Edge Infinity Edge
Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

[Unique - Only One Per Champion]
Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

[Unique - Only One Per Champion]
B.F. Sword Sparring Gloves
Ionic Spark Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 200% of their maximum Mana.

[Aura item]
[Direct damage item]
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 200% of their maximum Mana.

[Aura item]
[Direct damage item]
Needlessly Large Rod Negatron Cloak
Jeweled Gauntlet Jeweled Gauntlet
The holder's magic and true damage from their Ability can critically strike. The holder gains 30% bonus Critical Strike Damage and 20 bonus Ability Power.
The holder's magic and true damage from their Ability can critically strike. The holder gains 30% bonus Critical Strike Damage and 20 bonus Ability Power. Needlessly Large Rod Sparring Gloves
Last Whisper Last Whisper
When the holder deals physical damage, the target's Armor is reduced by 50% for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
When the holder deals physical damage, the target's Armor is reduced by 50% for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Recurve Bow Sparring Gloves
Locket of the Iron Solari Locket of the Iron Solari
When combat begins, the holder and all allies within 2 hexes in the same row gain a shield that blocks 300/350/400★ damage for 15 seconds.

[Aura item]
When combat begins, the holder and all allies within 2 hexes in the same row gain a shield that blocks 300/350/400★ damage for 15 seconds.

[Aura item]
Needlessly Large Rod Chain Vest
Giant Slayer Giant Slayer
The holder's Abilities and attacks do 15% bonus damage. If the target has more than 2200 maximum Health, the bonus increases to 45%.
The holder's Abilities and attacks do 15% bonus damage. If the target has more than 2200 maximum Health, the bonus increases to 45%. B.F. Sword Recurve Bow
Morellonomicon Morellonomicon
Grants 20 bonus Ability Power (including components). When the holder deals magic or true damage with their Ability, they burn the target, dealing 10% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn.

[Unique - Only One Per Champion]
Grants 20 bonus Ability Power (including components). When the holder deals magic or true damage with their Ability, they burn the target, dealing 10% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn.

[Unique - Only One Per Champion]
Needlessly Large Rod Giant's Belt
Banshee’s Claw Banshee’s Claw
When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.

[Aura item]
When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.

[Aura item]
Giant's Belt Sparring Gloves
Quicksilver Quicksilver
The holder gains 20% bonus Attack Speed. The holder is immune to crowd control in combat for 15 seconds.

[Unique - only 1 per champion]
The holder gains 20% bonus Attack Speed. The holder is immune to crowd control in combat for 15 seconds.

[Unique - only 1 per champion]
Negatron Cloak Sparring Gloves
Rabadon's Deathcap Rabadon's Deathcap
Grants 75 bonus Ability Power (including components).
Grants 75 bonus Ability Power (including components). Needlessly Large Rod Needlessly Large Rod
Rapid Firecannon Rapid Firecannon
Increases the holder's Attack Range by 1 hex and grants 50% bonus Attack Speed (including components). The holder's attacks can no longer miss.
Increases the holder's Attack Range by 1 hex and grants 50% bonus Attack Speed (including components). The holder's attacks can no longer miss. Recurve Bow Recurve Bow
Sunfire Cape Sunfire Cape
Grants 400 bonus Health (including components). Every 2 seconds, a random enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds. Any healing they receive is reduced by 50%.

[Unique - Only One Per Champion]
Grants 400 bonus Health (including components). Every 2 seconds, a random enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds. Any healing they receive is reduced by 50%.

[Unique - Only One Per Champion]
Chain Vest Giant's Belt
Redemption Redemption
Every 5 seconds, the holder radiates an aura to allies within 1 Hex, healing them for 12% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

[Aura item]
Every 5 seconds, the holder radiates an aura to allies within 1 Hex, healing them for 12% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

[Aura item]
Tear of the Goddess Giant's Belt
Runaan's Hurricane Runaan's Hurricane
The holder gains 10 Attack Damage. The holder's attacks fire a bolt at another nearby enemy, dealing 70% of the holder's Attack Damage as physical damage.

[Direct damage item]
The holder gains 10 Attack Damage. The holder's attacks fire a bolt at another nearby enemy, dealing 70% of the holder's Attack Damage as physical damage.

[Direct damage item]
Recurve Bow Negatron Cloak
Blue Buff Blue Buff
The holder gains 40 Starting Mana (including components). After casting their Ability, the holder gains 20 mana.

[Unique - Only One Per Champion]
The holder gains 40 Starting Mana (including components). After casting their Ability, the holder gains 20 mana.

[Unique - Only One Per Champion]
Tear of the Goddess Tear of the Goddess
Shroud of Stillness Shroud of Stillness
When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - Only One Per Champion]
When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - Only One Per Champion]
Chain Vest Sparring Gloves
Spear of Shojin Spear of Shojin
The holder's attacks restore 8 additional Mana.
The holder's attacks restore 8 additional Mana. B.F. Sword Tear of the Goddess
Statikk Shiv Statikk Shiv
The holder gains 10% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 60 magic damage and reducing their Magic Resist by 50% for 5 seconds.

[Direct damage item]
The holder gains 10% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 60 magic damage and reducing their Magic Resist by 50% for 5 seconds.

[Direct damage item]
Recurve Bow Tear of the Goddess
Thief's Gloves Thief's Gloves
At the beginning of each planning phase, the holder equip 2 temporary items. Temporary items increase in power based on your player level.

[Consumes 3 item slots]
At the beginning of each planning phase, the holder equip 2 temporary items. Temporary items increase in power based on your player level.

[Consumes 3 item slots]
Sparring Gloves Sparring Gloves
Zz'Rot Portal Zz'Rot Portal
At the start of combat, the holder taunts enemies within 4 hexes.

When the holder dies, a Voidspawn arises taunting nearby enemies. Voidspawns that arise from summoned units are 25% effective.
At the start of combat, the holder taunts enemies within 4 hexes.

When the holder dies, a Voidspawn arises taunting nearby enemies. Voidspawns that arise from summoned units are 25% effective.
Recurve Bow Giant's Belt
Titan’s Resolve Titan’s Resolve
When the holder attacks or takes damage, they gain 2 Attack Damage and Ability Power.

This stacks up to 25 times, at which point the holder gains 25 Armor and Magic Resist.
When the holder attacks or takes damage, they gain 2 Attack Damage and Ability Power.

This stacks up to 25 times, at which point the holder gains 25 Armor and Magic Resist.
Recurve Bow Chain Vest
Hand of Justice Hand of Justice
The holder gains both of the following:
- +15 Attack Damage and +15 Ability Power.
- Attacks and Abilities heal for 15% of damage dealt.

At the beginning of each planning phase, one of these buffs is increased to 200(%).
The holder gains both of the following:
- +15 Attack Damage and +15 Ability Power.
- Attacks and Abilities heal for 15% of damage dealt.

At the beginning of each planning phase, one of these buffs is increased to 200(%).
Tear of the Goddess Sparring Gloves
Warmog's Armor Warmog's Armor
Grants 1000 bonus Health (including components).
Grants 1000 bonus Health (including components). Giant's Belt Giant's Belt
Zeke's Herald Zeke's Herald
When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

[Aura item]
When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

[Aura item]
B.F. Sword Giant's Belt
Zephyr Zephyr
When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Negatron Cloak Giant's Belt